3,937 research outputs found

    Quantum walks on two kinds of two-dimensional models

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    In this paper, we numerically study quantum walks on two kinds of two-dimensional graphs: cylindrical strip and Mobius strip. The two kinds of graphs are typical two-dimensional topological graph. We study the crossing property of quantum walks on these two models. Also, we study its dependence on the initial state, size of the model. At the same time, we compare the quantum walk and classical walk on these two models to discuss the difference of quantum walk and classical walk

    Dynamical generation of dark solitons in spin-orbit-coupled Bose-Einstein condensates

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    We numerically investigate the ground state, the Raman-driving dynamics and the nonlinear excitations of a realized spin-orbit-coupled Bose-Einstein condensate in a one-dimensional harmonic trap. Depending on the Raman coupling and the interatomic interactions, three ground-state phases are identified: stripe, plane wave and zero-momentum phases. A narrow parameter regime with coexistence of stripe and zero-momentum or plane wave phases in real space is found. Several sweep progresses across different phases by driving the Raman coupling linearly in time is simulated and the non-equilibrium dynamics of the system in these sweeps are studied. We find kinds of nonlinear excitations, with the particular dark solitons excited in the sweep from the stripe phase to the plane wave or zero-momentum phase within the trap. Moreover, the number and the stability of the dark solitons can be controlled in the driving, which provide a direct and easy way to generate dark solitons and study their dynamics and interaction properties.Comment: 10 pages, 9 figur

    Dynamic Multi-Arm Bandit Game Based Multi-Agents Spectrum Sharing Strategy Design

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    For a wireless avionics communication system, a Multi-arm bandit game is mathematically formulated, which includes channel states, strategies, and rewards. The simple case includes only two agents sharing the spectrum which is fully studied in terms of maximizing the cumulative reward over a finite time horizon. An Upper Confidence Bound (UCB) algorithm is used to achieve the optimal solutions for the stochastic Multi-Arm Bandit (MAB) problem. Also, the MAB problem can also be solved from the Markov game framework perspective. Meanwhile, Thompson Sampling (TS) is also used as benchmark to evaluate the proposed approach performance. Numerical results are also provided regarding minimizing the expectation of the regret and choosing the best parameter for the upper confidence bound

    Domain and Modality Gaps for LiDAR-based Person Detection on Mobile Robots

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    Person detection is a crucial task for mobile robots navigating in human-populated environments and LiDAR sensors are promising for this task, given their accurate depth measurements and large field of view. This paper studies existing LiDAR-based person detectors with a particular focus on mobile robot scenarios (e.g. service robot or social robot), where persons are observed more frequently and in much closer ranges, compared to the driving scenarios. We conduct a series of experiments, using the recently released JackRabbot dataset and the state-of-the-art detectors based on 3D or 2D LiDAR sensors (CenterPoint and DR-SPAAM respectively). These experiments revolve around the domain gap between driving and mobile robot scenarios, as well as the modality gap between 3D and 2D LiDAR sensors. For the domain gap, we aim to understand if detectors pretrained on driving datasets can achieve good performance on the mobile robot scenarios, for which there are currently no trained models readily available. For the modality gap, we compare detectors that use 3D or 2D LiDAR, from various aspects, including performance, runtime, localization accuracy, robustness to range and crowdedness. The results from our experiments provide practical insights into LiDAR-based person detection and facilitate informed decisions for relevant mobile robot designs and applications
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